Closed as off-topic by,,, ♦ Jan 25 '14 at 3:26 This question appears to be off-topic. The users who voted to close gave this specific reason: • 'Questions asking us to recommend or find a tool, library or favorite off-site resource are off-topic for Stack Overflow as they tend to attract opinionated answers and spam. Wallap 6 manual. Instead, and what has been done so far to solve it.' – laalto, gnat, psubsee2003, Robert Harvey If this question can be reworded to fit the rules in the, please. Not the answer you're looking for? Browse other questions tagged. × Tip: If any of the images in this or any of the projects/tutorials on this site are too small you can click on them to enlarge them. In the Configure your new project dialog box enter Blank Game Project as the application name and if you have a website you can enter your company/personal domain name. If you don’t have a domain name you can enter what you like here this only really matters when you come to publish a game. If you are unsure just enter gamecodeschool.com as shown in the image. You can leave the Project Location field at the default. This is the location where all the files for your project will be saved. It is worth making a note of this if you are embarking on a more significant project than this but for now, it doesn’t really matter. On the Target Android Devices screen, we can configure which versions of Android and which types of device to target with our game. Make sure the Phones and Tablets checkbox has a tick in it. It probably has by default. For the Minimum SDK to target option, a good rule of thumb is to pick a newer version of Android that does not exclude too many older devices. At the time of writing Ice Cream Sandwich is a good choice. But it doesn’t matter too much while we are learning. If you are unsure just leave it at the default that Android Studio selects. Now click Next. The next option we have is to Add an Activity to mobile. We can think of these options as starting templates. There is no template for “Cool Game” so select Empty Activity and then click Next. The next screen is Customize the Activity. Your Radio App. The template includes a feature-packed Android application as well as a back-end for managing the radio stations users can listen to. The template is compatible with both Android Studio and Eclipse and it relies on Parse for push notifications. It also includes AdMob for ad management. Application templates develop all the basic android app modules that can be tested on any android device. They can also be used for including new range of activities for the existing modules. They can also be used for developing new Android modules. Activities are a key part of all Android apps and games. We can think of them as containers for our games. That is, all our games run inside of an Activity. So what exactly is an Activity? An Activity is made up with code written by the Android development team in the form of a. We don’t need to understand any more than that for now and we will gradually build our understanding of classes, the Activity class and how we can use them to our advantage as the projects and tutorials progress. For now, all we need to do is name our Activity. In the Activity Name field type BlankGame (with no spaces). Notice that all the other field is automatically updated for us. Click Finish. Perhaps surprisingly, we have an app that we can actually deploy to a real Android device or run on the emulator that we installed in the. In the next project, we will actually this will show you exactly how to do that. Why not have a look around at the files and folders that Android Studio has created for us. Don’t worry too much about what everything does because in the upcoming mini-projects which are designed to increase our understanding of the we will see what we need to do to make things happen.
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